<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Risk it, Biscuit! Devlog - itch.io</title><link>https://proctoredgames.itch.io/risk-it-biscuit</link><description>About a lump of biscuit dough hoping to become a valuable biscuit!</description><item><guid>https://proctoredgames.itch.io/risk-it-biscuit/devlog/1061490/frame-independant-camera-11</guid><title>Frame Independant Camera (1.1)</title><link>https://proctoredgames.itch.io/risk-it-biscuit/devlog/1061490/frame-independant-camera-11</link><pubDate>Mon, 29 Sep 2025 06:49:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Made camera movement independent of the frame rate, so it should now move to the player in the same amount of time regardless of FPS!...</p>]]></description></item><item><guid>https://proctoredgames.itch.io/risk-it-biscuit/devlog/1032836/version-10</guid><title>Version 1.0</title><link>https://proctoredgames.itch.io/risk-it-biscuit/devlog/1032836/version-10</link><pubDate>Tue, 16 Sep 2025 02:00:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMTg4MTU4LnBuZw==/400x224%23c/Pcx7Hz.png"/><p>Fixed the issue of the tutorial text on the walls getting blurry at high window sizes...</p>]]></description></item></channel></rss>